Filmora Pro Masking Updated for v2.1


 Hi everyone in this tutorial we'll learn the basics of masking in FilmoraPro. We'll learn how to create different shaped masks and how to edit them. A mask on a layer is a shape that will isolate a section of a layer to be visible from the other section which will not be visible.

It can be used to create different effects, so let's take a look at how to create them. The masking tools are in the lower-left corner of the viewer panel. In FilmoraPro, whenever we see a small arrow in the corner of an icon, we can click and hold it and more options will dropdown. Here we have some different shapes for masking.

First, we'll select the rectangle mask tool in the viewer panel, and then we can draw a rectangle on the viewer. If we hold the shift key while drawing, the mask will be a perfect square and if we hold the Alt key, instead of scaling from the corner, the shape will scale from the center. It's useful to start drawing the mask from the center of the subject.

The part of the layer which is inside the rectangle will be visible while the rest of the clip will become transparent. The mask will appear on the controls panel. If we deactivate it, the mask will stop affecting the clip. If we click on this icon, it will invert the affected section of the mask. If we select to the ellipse mask, when we click and draw, we'll be drawing an elliptical mask. With this shape, we can also use the hotkeys "shift" or "alt". The rounded rectangle mask is like the rectangle mask, but a pop-up window will appear to let us adjust the roundness of the corners.

The polygon and the star masks will always be drawn from their center, and by moving the mouse around we can change their scale and rotation. Though, holding "shift" will lock the rotation. The pop-up window will let us adjust the curvature, and the number of points to adjust or distort the final shape of the mask. The options in these pop-up windows can only be adjusted right after creating the mask. Once another tool is selected, the window will close and we can't change those values anymore. The freehand mask tool, the one shaped like a pen right in the corner, will let us draw a personalized shape mask, or edit the shape of the masks that are already drawn on the clip.

To draw a new shape, we can click on our viewer to create new points. Each new point will be connected with a previous one in a straight line. If we click and drag, we'll be creating a Bezier which makes a curved line. We can finish creating our masks by clicking on the first point that we've made. This will make the mask active and will start affecting the clip.

This tool will be in edit mode whenever a mask is selected. To edit a masks shape with this same tool, we can click on any point to select it and then move it around. If it's a Bezier point, we can click and drag from these circles to adjust the tangent of the curve. If we right-click on the point and select unlocked curve we'll have a different tangent for each side of the point, and if we change it to "linear", the point will not have a curve. We can click on the line to add a new point. We can draw a rectangle on the screen to select multiple points, or we can hold "shift" to select two of the points that we want to add to our selection.

When more than one point is selected, this white rectangle will let us scale the selected section of the mask. We can also move them, right-click and invert the selection or select all of the points. To delete a selected point, we'll right-click and click on "remove", but if we click on "reset", the point will move back to its original position. If we go to the controls panel, we can adjust more settings for the mask in the shape settings.

The expansion will expand or contract the mask without changing the shape or position of the points. The "feather strength" will blur the edges of the mask. This feature will help us blend the masked clips with the background. It can blur it from the inside of the mask, the outside, or both. and roundness will turn a linear shape into a curved one without affecting the points.









The "Path" option does not have any value to transform here, but it will let us add keyframes to animate the shape of the mask over time. And down here we can adjust and animate the regular transformations:

opacity, anchor point, position, scale, and rotation. Here we can transform these settings in the viewer with the selection tool. If we selected the mask, we'll see a bounding box around the shape. We can drag it to change its position. From the white squares, we can scale it. And if we hold "alt", we can rotate it! Finally, we can change the position of the anchor point of the mask by holding "shift". An information box on how to edit will appear if we hover the mouse over the corners of the Anchor Point. So those are some basics of masking in FilmoraPro. To learn more about editing in FilmoraPro, make sure to check out the other tutorials in the series, and remember, there's no limit to what you can make.